Video games:

I developed the "Bye-Bye, Wacky Planet", "UltraGoodness" 1, "UltraGoodness 2", "The Guise" and "The Acceptance" video games.

And I'm working currently on "Devilguard" (details coming soon).

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Music:

In 2007-2011, I composed neo-classical music as one-man project "Quentaro", and then I did very personal drone ambient under my own name, as Rasul Mono. Now I'm making music for some of my games, like "Bye-Bye, Wacky Planet", "The Guise", "Acceptance" and "Devilguard".

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Graphics:

I work as a full time graphic designer, but sometimes I draw for myself.

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Recent works:

I like to bring my background in music and design in video games development.

"Acceptance" (video game)
August, 2023

A story-driven psychological thriller about the horrific consequences of a loved one's suicide.

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"The Guise" OST (music)
November, 2020

The Original authentic soundtrack for a dark fairy tale metroidvania The Guise, written by the game's developer Rasul Mono.

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"The Guise" (video game)
October, 2020

Dark-fantasy adventure across a big interconnected world that filled with an atmosphere of doom and decay.

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"UltraGoodness 2" (video game)
September, 2019

The struggle between Good and Evil continues in this bloody action where time moves only when you move or shoot.

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